Kungl, Peter and Katona, József ORCID: https://orcid.org/0000-0002-8188-2425 (2015) Trajectory calculation using modified Euler method, presented in a platform game. DUNAKAVICS, 3 (12). pp. 29-40. ISSN 2064-5007
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Abstract
Nowadays most of the software developers have the knowledge and resources with the use of they are able to implement a simple computer game. We have to try for the minimizing of the counting demand in the case of computer games too such as implementing other applications. The article presents the execution of a simple martial, gunnery, simulation computer game where to the counting out the appropriate trajectory a modified Euler method was used with the purpose of the smaller counting demand. After the completion of the necessary calculations the game was implemented in high-level Java programming language.
Item Type: | Article |
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Uncontrolled Keywords: | Euler method, Midpoint method, trajectory, software development, Java |
Divisions: | Informatika Intézet |
Depositing User: | Gergely Beregi |
Date Deposited: | 30 May 2021 05:55 |
Last Modified: | 30 May 2021 05:55 |
URI: | http://publication.repo.uniduna.hu/id/eprint/591 |
MTMT: | 2985247 |
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