Gubán, Gyula and Kadocsa, László (2016) Virtual training opportunities in higher education in the area of engineer and vocational teacher training (Towards Virtual University). DUNAKAVICS, 4 (10). pp. 5-16. ISSN 2064-5007
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Abstract
In the past decade the emergence and spread of info communication technology has changed to a great deal the extensity and workflow of economic processes and had a great effect on the planning and organization of pedagogical processes in higher education. These changes are clearly marked by the disappearance of physical distance, appearance of home office, possibilities for online purchase and e-learning forms, which are all put in new dimensions. In virtual laboratories, factories, offices, classrooms in accordance with theoretical knowledge virtuality is shown realistically, sometimes even more effectively, through (VR/AR) research, observation, experiment. New opportunities arise in the field of knowledge sharing and formation. This realistic type of learning corresponds to the needs of generation Z, who constitute the majority of university students, moreover to the particularities of human learning. The notion of virtual space as the interactive three dimension environment, generated by electronic systems, has been formulated in the past two decades, which users were able to experience. In this space, virtual reality is the artificial environment created by computer systems, in which the virtual identity (avatar) of the user establishes real time connection with the symbolic represent of real entities. The 3D virtual laboratory requires active participation and interactive learning processes by students. The technological development is so advanced nowadays that steps for establishing "Virtual University" can be done. [1] In our study, based on the results of the survey of teacher training, in which we analysed the methodological culture of teachers, we outline the potential applications of virtual reality in higher education, in the field engineer and teacher training. We summarize the main directions of the project (named "Virtual University") and the research areas of investigation teams which were carried out at the University of Dunaújváros. We demonstrate the development outcomes (student classroom virtual avatars, welding lab, Gleeble laboratory, electron microscope lab) that could help after further development our teaching work and we present the results of teacher and student’ surveys relating to the receipt of new technology
Item Type: | Article |
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Divisions: | Tanárképző Központ |
Depositing User: | Gergely Beregi |
Date Deposited: | 20 May 2021 12:59 |
Last Modified: | 20 May 2021 12:59 |
URI: | http://publication.repo.uniduna.hu/id/eprint/620 |
MTMT: | 3134561 |
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